Phoneme Segmenting, Listen for my Sound
From FreeReading
Activity Type: Build Accuracy |
Activity Form: Game |
Grade: K, 1 |
Group Size: Whole Class |
Length: 5 minutes |
Materials: Most common sounds |
Goal: Given a sound, the student can identify words with that sound ( /a/, "hat" -> yes ) |
Items: All letter sounds learned so far |
What to do
- Before introducing the game, choose a specific sound for which the children will listen. For example, if you are working on the long /a/ sound, select long /a/.
- Today we are going to play a game. Your job is to listen for a sound. Let’s start out with the sound “/a/”, as in “rain” or “play.”
- I am going to say a word. If you hear “/a/” in that word, then give me a thumbs up. Let me see your thumbs up. Make sure to put your thumb high in the air. Good.
- If I say a word that doesn’t have the sound “/a/” then what do you think you should do? Call on one of the students who has raised their hand. Good idea. Give me a thumbs down.
- Let’s practice. “Rain.” Wait for student responses. Excellent. “Rain” has the sound “/a/” so your thumb should be up!
- Let’s keep going. Read a list of words with both the long /a/ sound and other vowel sounds. If a student is struggling, call on him individually in order to ensure he gets practice with the skill.
- Have students who understand the game come to the front of the room and call out a word. Let them judge if the students’ thumbs are correct or incorrect.
- Observe students play the game. Keep an eye out for students who wait to respond until they see others’ thumbs. For students who struggle, give them help and make a note in an Activity Log.
Related activities
- Introduce first sound segmenting (Mico version)
- Introduce last sound segmenting (Mico version)
- Introduce middle sound segmenting (Mico version)
- All Activities