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Segmenting Syllables, Syllable Slap!

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Activity Type: Build Accuracy
Activity Form: Game
Grade: 1, 2
Group Size: Individual
Length: 10 minutes
Materials: 1 deck of 52 cards with half open-syllable words (VCV) and half closed-syllable words (VCCV), Image:Syllable Slap Word List.doc
Goal: Given a two-syllable word, the student can decide if it is an open syllable word or a closed syllable word.
Items: Two-syllable words from Syllable Slap Word List

What to do

  1. Before beginning the game, create 1 deck of 52 cards. Half of the words should be open-syllable words, which follow the VCV pattern (pilot, human). The other half of the words should be closed-syllable words, which follow the VCCV pattern (funny, basket). Use the Syllable Slap Word List to make the cards.
  2. Today we are going to play a game called Syllable Slap! You have to have very fast hands to win this game. Raise your hand if you think you have fast hands!
  3. This is a game you will play with one other person. Each player is going to get the same number of cards. You must keep your cards face down in a pile in front of you. Then both players must count to 3, and exactly on 3 each person must turn their top card over.
  4. Once the cards are face up, look at the cards and decide if they are open-syllable words or closed-syllable words. If the words match, then slap them. The first person to slap them gets to take both cards. Remember, you should slap the words if they are both open-syllables or both closed-syllables. But if one word is open-syllable and the other is closed-syllable, you should not slap them. If you make a mistake and you do, the other person gets both cards.
  5. Before you can take the cards, you must read them out loud to your partner. If a student is struggling, call on him individually in order to ensure he gets practice with the skill.
  6. The first person to get all of the cards is the winner!
  7. Does anybody have any questions? Answer questions and clarify directions for the game.
  8. Observe small groups of students play the game. For students who struggle, give them help and make a note in an Activity Log.

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